Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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MáDKínG Dec 24, 2015 @ 2:27am
[Linux] Game won't start!
Steam log says:
./EoCApp: error while loading shared libraries: libpulse-simple.so.0: cannot open shared object file: No such file or directory

Using Gentoo 64Bit, and yes I don't use pulse ;) but I have apulse installed which is actually the "libpulse-simple.so.0"
Last edited by MáDKínG; Dec 24, 2015 @ 3:01am
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Showing 1-15 of 59 comments
Bumvelcrow Dec 24, 2015 @ 2:40am 
Same here, using latest version of Mint + Radeon drivers. However, I have got it running on Arch + Nvidia.
garputhefork Dec 24, 2015 @ 5:01am 
So pulseaudio is definitely a requirement?
j_c_p Dec 24, 2015 @ 6:35am 
And another same here (under Gentoo) ...
ridcully Dec 24, 2015 @ 7:55am 
starting it with apulse make it find that lib. but then fails for some wayland libs.
j_c_p Dec 24, 2015 @ 9:28am 
Well, even with the latest patch, the game doesn't lauch (Gentoo ~x86_64 GTX960 PhenomII X6).
If it can help :
jcp@phoenix64 ~/Jeux/steam/SteamApps/common/Divinity Original Sin Enhanced Edition $ ldd ./EoCApp linux-vdso.so.1 (0x00007ffc199e7000) libc++abi.so.1 => not found libicuuc.so.54 => not found libicudata.so.54 => not found libSDL2-2.0.so.0 => /usr/lib64/libSDL2-2.0.so.0 (0x00007f0ee56c6000) libz.so.1 => /lib64/libz.so.1 (0x00007f0ee54aa000) libpcre.so.3 => not found libjpeg.so.8 => not found libpng16.so.16 => /usr/lib64/libpng16.so.16 (0x00007f0ee5262000) libosiris.so.2 => not found libopenal.so.1 => /usr/lib64/libopenal.so.1 (0x00007f0ee4fa1000) libbink2.so => not found libGL.so.1 => /usr/lib64/opengl/nvidia/lib/libGL.so.1 (0x00007f0ee4c6d000) libGLEW.so.1.10 => not found libsteam_api.so => not found libOGLBinding.so => not found libGameEngine.so => not found libRenderFramework.so => not found libCoreLib.so => not found libc++.so.1 => not found libm.so.6 => /lib64/libm.so.6 (0x00007f0ee496f000) libgcc_s.so.1 => /usr/lib/gcc/x86_64-pc-linux-gnu/5.3.0/libgcc_s.so.1 (0x00007f0ee4758000) libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f0ee453b000) libc.so.6 => /lib64/libc.so.6 (0x00007f0ee419b000) libasound.so.2 => /usr/lib64/libasound.so.2 (0x00007f0ee3e8a000) libdl.so.2 => /lib64/libdl.so.2 (0x00007f0ee3c86000) libX11.so.6 => /usr/lib64/libX11.so.6 (0x00007f0ee3918000) libXext.so.6 => /usr/lib64/libXext.so.6 (0x00007f0ee3700000) libXcursor.so.1 => /usr/lib64/libXcursor.so.1 (0x00007f0ee34f3000) libXinerama.so.1 => /usr/lib64/libXinerama.so.1 (0x00007f0ee32f0000) libXi.so.6 => /usr/lib64/libXi.so.6 (0x00007f0ee30dd000) libXrandr.so.2 => /usr/lib64/libXrandr.so.2 (0x00007f0ee2ed1000) libXss.so.1 => /usr/lib64/libXss.so.1 (0x00007f0ee2ccd000) libXxf86vm.so.1 => /usr/lib64/libXxf86vm.so.1 (0x00007f0ee2ac6000) librt.so.1 => /lib64/librt.so.1 (0x00007f0ee28be000) libnvidia-tls.so.358.16 => /usr/lib64/libnvidia-tls.so.358.16 (0x00007f0ee26ba000) libnvidia-glcore.so.358.16 => /usr/lib64/libnvidia-glcore.so.358.16 (0x00007f0ee0a59000) /lib64/ld-linux-x86-64.so.2 (0x00007f0ee59bd000) libxcb.so.1 => /usr/lib64/libxcb.so.1 (0x00007f0ee0833000) libXrender.so.1 => /usr/lib64/libXrender.so.1 (0x00007f0ee0628000) libXfixes.so.3 => /usr/lib64/libXfixes.so.3 (0x00007f0ee0422000) libXau.so.6 => /usr/lib64/libXau.so.6 (0x00007f0ee021e000) libXdmcp.so.6 => /usr/lib64/libXdmcp.so.6 (0x00007f0ee0017000)

jcp@phoenix64 ~/Jeux/steam/SteamApps/common/Divinity Original Sin Enhanced Edition $ ls -l total 55556 drwxr-xr-x 3 jcp users 4096 24 déc. 17:04 Data -rwxr-xr-x 1 jcp users 18871632 24 déc. 17:03 EoCApp -rwxr-xr-x 1 jcp users 1892 24 déc. 15:24 installscript_linux.vdf -rwxr-xr-x 1 jcp users 366176 24 déc. 14:15 libbink2.so lrwxrwxrwx 1 jcp users 16 24 déc. 15:30 libc++abi.so.1 -> libc++abi.so.1.0 -rwxr-xr-x 1 jcp users 334424 24 déc. 15:24 libc++abi.so.1.0 -rwxr-xr-x 1 jcp users 1597928 24 déc. 15:24 libCoreLib.so lrwxrwxrwx 1 jcp users 13 24 déc. 15:30 libc++.so.1 -> libc++.so.1.0 -rwxr-xr-x 1 jcp users 755000 24 déc. 15:30 libc++.so.1.0 -rwxr-xr-x 1 jcp users 3067416 24 déc. 15:24 libGameEngine.so lrwxrwxrwx 1 jcp users 17 24 déc. 15:30 libGLEW.so.1.10 -> libGLEW.so.1.10.0 -rwxr-xr-x 1 jcp users 555080 24 déc. 14:15 libGLEW.so.1.10.0 -rwxr-xr-x 1 jcp users 25337296 24 déc. 15:25 libicudata.so.54 -rwxr-xr-x 1 jcp users 2010544 24 déc. 15:30 libicuuc.so.54 lrwxrwxrwx 1 jcp users 16 24 déc. 15:30 libjpeg.so.8 -> libjpeg.so.8.0.2 -rwxr-xr-x 1 jcp users 281288 24 déc. 15:24 libjpeg.so.8.0.2 -rwxr-xr-x 1 jcp users 173248 24 déc. 17:03 libOGLBinding.so lrwxrwxrwx 1 jcp users 19 24 déc. 15:30 libopenal.so.1 -> libopenal.so.1.15.1 -rwxr-xr-x 1 jcp users 368640 24 déc. 15:25 libopenal.so.1.15.1 -rwxr-xr-x 1 jcp users 911568 24 déc. 14:15 libosiris.so.2 lrwxrwxrwx 1 jcp users 17 24 déc. 15:30 libpcre.so.3 -> libpcre.so.3.13.1 -rwxr-xr-x 1 jcp users 444344 24 déc. 14:20 libpcre.so.3.13.1 lrwxrwxrwx 1 jcp users 19 24 déc. 15:30 libpng16.so.16 -> libpng16.so.16.18.0 -rwxr-xr-x 1 jcp users 203896 24 déc. 15:25 libpng16.so.16.18.0 -rwxr-xr-x 1 jcp users 345504 24 déc. 14:15 libRenderFramework.so lrwxrwxrwx 1 jcp users 20 24 déc. 15:30 libSDL2-2.0.so.0 -> libSDL2-2.0.so.0.2.0 -rwxr-xr-x 1 jcp users 1062096 24 déc. 15:25 libSDL2-2.0.so.0.2.0 -rwxr-xr-x 1 jcp users 141696 24 déc. 15:25 libsteam_api.so lrwxrwxrwx 1 jcp users 15 24 déc. 15:30 libXss.so.1 -> libXss.so.1.0.0 -rwxr-xr-x 1 jcp users 14488 24 déc. 14:15 libXss.so.1.0.0 -rwxr-xr-x 1 jcp users 40 24 déc. 15:30 runner.sh
Last edited by j_c_p; Dec 24, 2015 @ 9:34am
j_c_p Dec 25, 2015 @ 5:11am 
Yes, I got it, under Gentoo !!!!
1/ Pulseaudio problem
emerge apulse
2/ Script problem : steam>SteamApps>common>Divinity Original Sin Enhanced Edition>runner.sh
#!/bin/sh LD_LIBRARY_PATH="." apulse ./EoCApp

That's all and the game runs for the first time!
-> http://pimg.imagesia.com/fichiers/149/bigindianfp4682_imagesia-com_149u9.png
-> http://pimg.imagesia.com/fichiers/149/bigindianfp4684_imagesia-com_149uh.png
-> http://pimg.imagesia.com/fichiers/149/bigindianfp4685_imagesia-com_149um.png
Last edited by j_c_p; Dec 25, 2015 @ 5:48am
MEXAHOTABOP Dec 25, 2015 @ 5:16am 
actualy game dont need pulseaudio and/or wayland just game bundeled with ubuntu libsdl2.0 and libxss just remove em from game directory
MáDKínG Dec 26, 2015 @ 3:06am 
Ty that did the trick to remove the libSDL2-2.0.so* from the game folder ....
j_c_p Dec 26, 2015 @ 3:45am 
MEXAHOTABOP : indeed that does the trick, thanks for the information :steamhappy:.
Wisetrem Dec 26, 2015 @ 12:47pm 
All I've got is
wisetrem@optimus ~/.steam/steam/SteamApps/common/Divinity Original Sin Enhanced Edition $ ./runner.sh ./EoCApp: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
And I'm on gentoo too)
Last edited by Wisetrem; Dec 26, 2015 @ 12:49pm
MáDKínG Dec 26, 2015 @ 1:04pm 
Actually sdl2 should be part of the steam-runtime, but besides that I had it installed anyway.
(emerge llibsdl2)
Wisetrem Dec 26, 2015 @ 1:14pm 
Just reemerged media-libs/mesa with waylan use flag to fix
./EoCApp: error while loading shared libraries: libwayland-egl.so.1: cannot open shared object file: No such file or directory
didn't delete any libraries from the game folder. Game launched, thanks. Looks like the port is great!
Last edited by Wisetrem; Dec 26, 2015 @ 1:18pm
drvolk Dec 30, 2015 @ 3:00am 
I also use Gentoo linux with the steam-overlay and the "use flag fix" help to get the game started and working (thanks to Wisetrem!).
But when i end the game i got following segmentation fault messages on the log screen:

Call stack:

(0) /lib64/libpthread.so.0 : +0x10cb0 [0x7fdf17fd9cb0]
(1) /lib64/libpthread.so.0 : pthread_mutex_lock+0x4 [0x7fdf17fd2a24]
(2) ./EoCApp : AK::MemoryMgr::Malign(int, unsigned long, unsigned int)+0x3d [0xfd356d]
(3) ./EoCApp() [0x10d353d]
(4) ./EoCApp() [0x10eeaf3]
(5) ./EoCApp() [0x10ba2bb]
(6) ./EoCApp() [0x10ba9f2]
(7) ./EoCApp() [0x10bab16]
(8) ./EoCApp() [0x10ce8b5]
(9) ./EoCApp() [0x1073040]
(10) ./EoCApp() [0x10b6421]
(11) /lib64/libpthread.so.0 : +0x7434 [0x7fdf17fd0434]
(12) /lib64/libc.so.6 : clone+0x6d [0x7fdf17d164cd]
/home/voelcked/.local/share/Steam/SteamApps/common/Divinity Original Sin Enhanced Edition/runner.sh: line 3: 25200 Segmentation fault LD_LIBRARY_PATH="." ./EoCApp
Game removed: AppID 373420 "Divinity: Original Sin Enhanced Edition", ProcID 25200

How can i get rid of that ?
Prydzen ᛋᛟ Dec 30, 2015 @ 8:23am 
i removed all sdl libs from my steam runtime and i get

./EoCApp: error while loading shared libraries: libwayland-egl.so.1: cannot open shared object file: No such file or directory
Game removed: AppID 373420 "Divinity: Original Sin Enhanced Edition", ProcID 26343

so basically compile mesa with wayland and egl. Dependency hell.

dlls shipped

  • libbink2.so
  • libc++abi.so.1
  • libc++abi.so.1.0
  • libCoreLib.so
  • libsteam_api.so
  • libXss.so.1
  • libXss.so.1.0.0
  • libc++.so.1
  • libc++.so.1.0
  • libGameEngine.so
  • libGLEW.so.1.10
  • libGLEW.so.1.10.0
  • libicudata.so.54
  • libicuuc.so.54
  • libjpeg.so.8
  • libjpeg.so.8.0.2
  • libOGLBinding.so
  • libopenal.so.1
  • libopenal.so.1.15.1
  • libosiris.so.2
  • libpcre.so.3
  • libpcre.so.3.13.1
  • libpng16.so.16
  • libpng16.so.16.18.0
  • libRenderFramework.so
  • libSDL2-2.0.so.0
  • libSDL2-2.0.so.0.2.0


well i cant ldd the main exectuable its hidden and to lazy.


I guess its done by the same guys that did the witcher, which means the game will work unoptimally and it already does.

Originally posted by kingron:
Actually sdl2 should be part of the steam-runtime, but besides that I had it installed anyway.
(emerge llibsdl2)
one that crashed your game when it starts. because the game shipped with its own libsdl2 libs that are probably incompatable with other libsdl2 libs that are missing. SIGH

Originally posted by MEXAHOTABOP:
as i write before remove libxss also
did as you said.
./EoCApp: error while loading shared libraries: libwayland-egl.so.1: cannot open shared object file: No such file or directory
Game removed: AppID 373420 "Divinity: Original Sin Enhanced Edition", ProcID 26655
Last edited by Prydzen ᛋᛟ; Dec 30, 2015 @ 8:33am
MEXAHOTABOP Dec 30, 2015 @ 8:26am 
as i write before remove libxss also
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Date Posted: Dec 24, 2015 @ 2:27am
Posts: 59